Can I use WebGL?

Compatibility table for support of WebGL in desktop and mobile browsers.

Legend

WebGL - 3D Canvas graphics

- OTHER

Method of generating dynamic 3D graphics using JavaScript, accelerated through hardware

IE

  1. 5.5
  2. 6
  3. 7
  4. 8
  5. 9
  6. 10
  7. 11

Firefox

  1. 2
  2. 3
  3. 3.5
  4. 3.6
  5. 4
  6. 5
  7. 6
  8. 7
  9. 8
  10. 9
  11. 10
  12. 11
  13. 12
  14. 13
  15. 14
  16. 15
  17. 16
  18. 17
  19. 18
  20. 19
  21. 20
  22. 21
  23. 22
  24. 23
  25. 24
  26. 25
  27. 26
  28. 27
  29. 28
  30. 29
  31. 30
  32. 31
  33. 32
  34. 33
  35. 34
  36. 35
  37. 36

Chrome

  1. 4
  2. 5
  3. 6
  4. 7
  5. 8
  6. 9
  7. 10
  8. 11
  9. 12
  10. 13
  11. 14
  12. 15
  13. 16
  14. 17
  15. 18
  16. 19
  17. 20
  18. 21
  19. 22
  20. 23
  21. 24
  22. 25
  23. 26
  24. 27
  25. 28
  26. 29
  27. 30
  28. 31
  29. 32
  30. 33
  31. 34
  32. 35
  33. 36
  34. 37
  35. 38
  36. 39
  37. 40
  38. 41

Safari

  1. 3.1
  2. 3.2
  3. 4
  4. 5
  5. 5.1
  6. 6
  7. 6.1
  8. 7
  9. 7.1
  10. 8

Opera

  1. 9
  2. 9.5-9.6
  3. 10.0-10.1
  4. 10.5
  5. 10.6
  6. 11
  7. 11.1
  8. 11.5
  9. 11.6
  10. 12
  11. 12.1
  12. 15
  13. 16
  14. 17
  15. 18
  16. 19
  17. 20
  18. 21
  19. 22
  20. 23
  21. 24
  22. 25
  23. 26
  24. 27

iOS Safari

  1. 3.2
  2. 4.0-4.1
  3. 4.2-4.3
  4. 5.0-5.1
  5. 6.0-6.1
  6. 7.0-7.1
  7. 8
  8. 8.1

Opera Mini

  1. 5.0-8.0

Android Browser

  1. 2.1
  2. 2.2
  3. 2.3
  4. 3
  5. 4
  6. 4.1
  7. 4.2-4.3
  8. 4.4
  9. 4.4.3-4.4.4
  10. 37

Blackberry Browser

  1. 7
  2. 10

Opera Mobile

  1. 10
  2. 11
  3. 11.1
  4. 11.5
  5. 12
  6. 12.1
  7. 24

Chrome for Android

  1. 38

Firefox for Android

  1. 32

IE Mobile

  1. 10

UC Browser for Android

  1. 9.9

Support listed as "partial" refers to the fact that not all users with these browsers have WebGL access. This is due to the additional requirement for users to have up to date video drivers. This problem was solved in Chrome on Windows as of version 18.

Note that WebGL is part of the Khronos Group, not the W3C.

Resources:
Firefox blog post
Instructions on enabling WebGL
Webkit blog post
Tutorial
Polyfill for IE

*Global usage share statistics based on data from StatCounter GlobalStats for September, 2014. See the browser usage table for usage by browser version.